Progress on Blackmask presses on as I’m still making environments. It’s an uphill climb, but I can’t get discouraged.
For a short moment, I’ve been learning Pxyel Edit as it’s makes it easier to create repeatable tile sets. The program’s missing so many features that I ended up going back to learning more tricks in Aseprite.
With the fruits of Adam’s labor reveals a new progress video for Blackmask!
This progress video done between the last video and now, includes new additions of Slopes, Dashing, NPCs, and Enemies. There’s some jank of course, but development still persists!
Development for Blackmask is going to slow down as Adam and I are dealing with unrelated new day job stuff. I’m going to reduce these posts down to once a month due to how uneventful my life is going at the moment.
I recently became a Twitch Affiliate and close to getting 100 followers on Twitch, which is incredible and I need to do something to celebrate that. I’ll still be doing Twitch livestreams to work on art assets and concept art for gameplay ideas and Adam will still be plugging away at the game in his spare time away from his contract work.
We’re hoping to try and have a small playable demo around PAX East or so but if not we won’t rush it. If you want to keep up with new updates, we set up a Twitter, Instagram, and YouTube specifically for Blackmask and that’s where I’ll do the more development focused updates to separate it from my personal art accounts.
Staying busy with my art stuff for the last few weeks. I’m doing what I can to pack my days with activity and take my mind of things. I feel good when I’m focused on a project that I care about.
I did some “Brand Synergy” and renamed my web domain from “ryanfrancisart.com” to “mastafran.com.” Since my username on Twitter, Instagram, Twitch, Artstation, and Newgrounds gets me more search results of my art than my actual birth name, I’ll just use it for my general “brand.” It’s still the same site and if I set up my redirects right, the old site name should redirect to the new names. If there are any problems, feel free to message me.
I edited together a progress video of our game tentatively called “Cole Blackmask and the Scrolls of Soleon” or just “Blackmask” It’s a Game Boy styled action-platformer about a raccoon merchant adventuring an outlandish animal world for ancient magic scrolls of cataclysmic power.
https://www.youtube.com/watch?v=mual9nuoCd0&t=4s
This is actually older footage melded together but I wanted to have a bigger elevator pitch video to show off to people. There’s still so much to do before we have enough for a playable demo. The music isn’t even ours because it’s from Final Fantasy Legend 2, so the music stuff isn’t squared away yet.
If you’ve been following my art and this blog before 2020, you know that I draw a lot of anthropomorphic animal characters. These animals were ideas for characters and world for a webcomic idea that I was thinking about for the past nine years.
It would’ve been the ongoing adventures of a plucky adventure merchant named Cole Blackmask as travels to strange lands, questing for loot to sell, battling powerful warriors and mystical forces who reside all over this funny animal world.
I’ve been drawing small stuff to pay my bills, fill my portfolio, and staying busy. Despite, constantly feeling like I’m behind on everything I’m getting the things expected of me done.
Progress is being made working on the Illustrations on Flawless Extra-Ordinary Superheroes, knocking out a larger illustration and pushing forward to the next few ones.
It’s been a while since I’ve updated anything online. Over the past few months, I’ve made an extremely sloppy transfer to Bluehost in a rough effort to improve my website. My big goal is to set up my website as my core hub for all of my web presence including where I’ll post and sell my comics and post my news. I’ll still have my typical social networks like Twitter, Facebook, Instagram but I want to one day sunset them as I think they don’t do much to help me out in my art journey.
Besides that, I’ve been tackling some new freelance artwork and commission stuff including working on a new book in the Flawless Extra-Ordinary Superheroes Series. With this, I’m still trying to fund printing for Incident at The Game Store in color but some car problems have come up so money’s lacking.