Let’s Make A Comic Part 4: Inking

I continue from Part 3 of my Pencil Art Section

It’s been smooth sailing so far, but now it’s onward to inking the pages in my comic story, Incident at the Game Store! If you’re up to having a signed physical book for yourself, you can stop by my Etsy store and grab a copy!

Since I’m inking my own art, I drew my pages in Non-Photo Blue Pencil. It’s be faster for me to get to the inking! I want to ink this comic with the nibs that I have at hand!

Speedball #513EF, Zebra Manga G, and Speedball #101 Imperial Nibs

I use a Speedball #513EF nib, Zebra Manga G nib, and a Speedball #101 Imperial nib with a holder from my old calligraphy nibs. No clue if holders make a huge difference other than holding certain sized nibs, but that’s what I use. The pens get dipped in Blick Black Cat Waterproof India Ink.

First, I start with lining up my panels. Here, I use a 24 inch Metal Staedtler ruler larger than my paper. Plus a 12×7 inch plastic T-Square as it’s transparent. I also use a metal 5x8inch T-Square for my other general straight line work. Finally, I use a 1.0 Black Copic Multiliner for thick lines with little variation on my panels. I’m not confident enough in my inking to go thinner, but I’ll hit that another time.

Inking Page 2 Panel Dots

I mark dots in the panel corners to help me see when to stop my lines for the panel gutters. There are flaws and I overshoot some lines, but I can make the fixes with Artist Pro White later.

Inking Panel Mistakes

Starting with page 3, there’s a huge change up from the last time I made a comic. Now I’m working with manga inspired diagonal panels for action! Some new things I try are letting the panels bleed out the page. There are changes from my thumbnails of re-closing a few panels, it looks pretty nice. All this conveys the action of getting into a fight. It contrasts to the flat panels of the first and final pages. The first panel of page 3 is a good example of me getting out of my rut to something new. Even trying an open panel to work better for the explosive action on the page!

Inking Large Panel Drawing

The next few pages are more straightforward line inking with a ruler and t-square. The sixth and final page in the story turned out cleaner despite my tiny flaws.  Now it’s time for actual inking!

Inking Panels All Pages Complete

To start Page 1’s inking, I began to use my tech pens to line the backgrounds. It’s a sloppy task that I have to fix at a later time. I’m not a fan of my French Curves, but it’s a necessity and better than working it by hand. Backgrounds in general are a slog to ink for me. But I do that first, so I have the easier task of character inking to look forward to.

Page 1 Shelf Inking

I finally began inking my people. I’ve dabbled with nibs in some sketchbooks, but this time it’s do or die in my actual comic pages!

Page 1 Character Inking

I begin some of my first brush work on the girl’s butt. Jumping between Round 2 and Round 1 brushes for my thick and thin lines. Sure, you could do that with one large brush, but my skills are not up to it at the moment.

Page 1 Girlfriends's butt

First, close up of the Fat Man. Fiddling with my G Nib and 0.1 Multiliner Pen to add the tiny hairs and Cheeto dusted hands.

Page 1 Fat Man Reaches

Thinking about this more, his hand should be larger on the panel. I see too much dead space in the original art. So I scan it, scale it up in Photoshop, print a black and white image. Next, I cut it with an X-Acto Knife. Finally, pasting it on top of the old panel with Rubber Cement and presto! Real Life Copy and Paste!

Page 1 Cheeto Hands

I spend time refining Page One with more detail in the backgrounds. Looking back at my references for good game box artwork to fill the shelves and thinking what reads well.

Page 1 Game Box Details

True, I could’ve done the inking simpler and faster, but how would I know if it looks good to me? The entire process of inking page one over two weeks of working. The little details might be good to fill it out the background. At points, I question if anyone would even pay attention?

Page 1 Final Ink Details

Those thoughts come to me when I do art in general. Anyone who thinks making comics is a struggle is right. It isn’t digging ditches, but people claim they can’t draw a straight line despite rulers existing. The point is, the time will be worth it in the end. I’m telling you this as much as I tell myself that as I work on comics.

Page 1 Inking Process

On to page two. At the start, I had an hour to complete one page, but I got quite far, all things considered. My inexperience with nibs and my perfectionism makes me see my crappy, unsteady hand in the lines. I regret not using a brush for the girl’s hair first. I have no clue how to use a ruler with a nib. So, like an idiot, I crosshatched with a nib. Stuff like that makes me never want to try crosshatching again because it never looks right to me!

Page 2  Girlfriend Reaction Inks

Moving on to more line art inking. I’m never used to working so large, as I never have opportunities to settle down and draw. I’m usually doodle in small sketchbooks since I’m always out and about due to life obligations. Nibs continue to take getting used to. My lines aren’t as high quality as I want compared to the pros.

Page 2 Character Inks

On a different day, I decided to ink the rest of the page with brush to block in some lines. Panel two is a case of me miss managing what my lighting should be. I wanted to use the thicker brush and show distance by thinning the lines going back into perspective. But it looks like crap, and I despise myself for it. I attempted a crosshatching gradient with panel 5, but that was an incredible letdown.

Page 2 Character Detail Inks

Doing the finishing touches on page two. Added background elements on panel two, adding continuity with page two. I added some finer details with Multiliners like finger nails and facial hair. To keep continuity with page one and three, I added the wristband for the boyfriend to the fist.

Page 2 Details Inks

I go over to page three and start on my punch. I use a nib to try some more crosshatching and speed lines. In hindsight, I should’ve used a multiliner and a flexible curve ruler for the speed lines. But like a lazy idiot, I didn’t. Now I’m filled with preventable regrets.

Page 2 Final Inks Details

Continue to page three, I add shirt designs to personalize the characters and more damned crosshatching for gradients.

Page 3 inking punch

I’m doing more work with ink. I’m using a bunch of spot blacks to show the darkness of the situation.

Page 3 refined inking

Working in some finishing touches and cross-hatching. At that time, I didn’t have a concrete idea of what the lighting was supposed to be. I was going over and over it with Pro-White to figure it out, especially with the hand.

Page 3 bottom panel inks

I’ll also mention the few paper fixes I’ve done over my various panels and pages. It’s taking scraps of Bristol or printer paper and using rubber cement to paste over the mistakes.

Page 3 Fixing Panels

The process of page three. I’ll pat myself on the back for making my first action sequence. Sure, it’s not Dragonball, but at least I’ve tried to establish that sense of impact.

Page 3 all comparison

Page four went pretty smooth. I managed to ink a majority of this page in 3 hours. It’s less time as I stood up often to stretch and use the bathroom, but still I’m making good time!

Page 4 Line art Beginnings

Some brushwork from my pocket brush and smaller normal brush. I’m getting a more natural line look that brushes can achieve. I still feel like my hair inking needs more practice, but I’m told drawing with a brush could take years. Despite this, there are some tricks I wanted to try out, such as dry-brush strokes to give it a soft look.

Page 4 Brush work

Added more blacks in the pages, reworking fat monster’s hand to keep continuity with page five. If I made a model sheet in the first place, I wouldn’t need to do these changes. I could’ve saved time and ink by leaving the paper blank and filling the blacks in Clip Studio. I guess I’m still in that traditional mindset.

Page 4 Black Fill ins

A comparison of the entire process, inking page four. This page is the fasted page I’ve ever completed due to the page having characters and no background.

Page 4 All Inking progress

Page five These panels were my first pages to start. It’s nice to deviate from Shirley’s Day for something different. This time making wilder lines with the monster and chaos. I continue with the dry brush technique from page four to do that water spray effect.

Page 5 basic line work

This big panel is the last panel I worked on for the entirety of the comic. This page is also the one that gave me the biggest headache. I wanted to do this strange fish-eye perspective. I was struggling to make it work, sinking time into a shot that I wasn’t sure was working.

Page 5 Working on the splash page

Working on detail work. I never feel like I’m creative when it comes to lettering store signs. It’s even more of a challenge with the outlandish perceptive I’m trying.

Page 5 detailing store signs

Continuing to add details to video game boxes and not thinking too much about what exactly the games are. The boxes are thumbnail illustrations that can read at a distance, but not too detailed. Doing all this is still tedious, but needed.

Page 5 complete inking

A comparison, inking all of page five. This page was the last and hardest ever page I worked on. I regret the weird perspective thing, as I should’ve made a normal background and not some dumb wave thing. Still, it got done, and I pulled through it. This can be the hardest thing to say to yourself when creating things. The biggest thing to remember is the layman won’t even notice your mistakes.

Page 5 Inking process

Page six is the first-ever page I worked on when I started inking this comic. I worked with 0.1 Copic Multiliners thinking I could thicken lines as I needed them. I made last-minute additions to the backgrounds by using Pro-White and paper pasting.

Page 6 shelf line art

First, I ink the first half of this page in an hour because it’s character stuff. I try out Speedball Nibs to give me a nice thin line. After that, I try out my Imperial G nibs for the second half of the page; it seems to give me a thicker line.

Page 6 line completions

I didn’t like the size of the eye in the second panel of page 6. So I did more real life copying and pasting. To reiterate, I printed, cut, and pasted an edited a scan of the panel in Photoshop.

Page 6 Digital re-editing
Page 6 Cutting and pasting

Here is a comparison of the final panel. Top is the original, bottom is the new edit.

Page 6 edited panels

Doing the final bits of the page. The black guy having a t-shirt design actually have me the idea to give my protag a t-shirt design too. I was too wishy-washy about the shirt. The twist might be too obvious, but most people won’t know.

Page 6 Fedora Guy Shirt Details

Now finishing up the rest of the pages with some hairy detailing with multiliners and nibs. Likewise, I get in some tiny white details with some of my white gel pens.

Last hair detailing

Here’s the final page process. Again, I worked on these pages out of order of which tasks I want to tackle at any given moment. I completed this entire inking process in 2 months!

Page 6 detailing

This is one of the more involved sections I’ve written. If you try this yourself, you may be faster or slower than me, but don’t fret. This is a process that’s unique to everyone, and everyone goes at their own pace.

Next I’ll be doing some digital touch ups in Clip Studio!