2023: A Year In Review

It’s been a long year, I’d say! 2023 had plenty of ups and downs, but overall, I’m alright with this year.

Besides all my art stuff, going to conventions, and I losing my iPad, I’ve been living a simple enough life. Back in August to went on a trip to Arizona to met up with my friends and visit SabotenCon. The previous time I went to Arizona, we did more hiking and exploring the state. Most of my 2023 trip was wandering the convention, but I’d love to comeback again and visit the Grand Canyon or Las Vegas.

As of wring this, I’m doing laundry and not feeling that my day is any special. I still waste my time wondering what I did wrong in the year and hoping that I can fix what’s wrong with me in the future. For now, I’ll look back on what I’ve been doing for the past month and the past year.

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Finishing the Fall Convention Season

Life is going swell as I’ve been dabbling on art projects while attending shows and events over the autumn season. I’ve been fluctuating with my moods for most of the time and reworking my priorities list. Some days, I lose focus on my big needs of my art career. Seasonal depression might be the culprit, but I’m hanging in there and not losing focus in the unimportant stuff.

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Big Birthday Weekend

As of writing this, I’m now 31 years old and introspective about my art journey so far! I continue to tackle new conventions as I keep my head on a swivel! I’ve been sketching small bits of art on my social sites over the month, but I’ve kept myself busy going to cons, taking other art commissions and recording livestreams!

I’ll be honest and say that we haven’t made that much progress on Blackmask from last January to now. My programmer took time off for a vacation, so he’s been away from his computer. I myself have been taking other art commissions and streams, but we’ll be in touch with majors changes as soon as possible. I’ve been sketching small bits of art on my social sites over the month, I’ve been sloppy about posting my art here in a way that is an easy to find.

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Returning to the Real World

I’ve made myself busy over the start of my new year and I already feel stressed out with all the stuff I put on my plate.

Currently, I’m video editing stuff from my art streams and game dev progress on Twitch, and I having trouble deciding out what to keep or dump. I’m doing what I can to not worry about doing a phenomenal job and just focusing on getting some clips made.

Along with this is some gift pixel art I made for my 100th follower on Twitch! Thank you and here’s to 100 more!

From my January 29th Twitch stream, I made a tutorial going through the basics of animation with a ball bounce! It might be rote, but it’s a good primer to get people to started just drawing objects multiple times and staying consistent with them. It went smoothly if you ask me, so I’m interested in doing more tutorials when I scrape up the time!

Most of my art time has gone to freelance and big book projects like Flawless Extra-Ordinary Super Heroes, so my sketchbook has been getting neglected. I’m trying not to let it burn me out since I am drawing “useful” art. But here’s art from the past few weeks that I have scanned.

I’m in this odd in-between feeling of having plenty of free time for personal projects but no free time because I’m taking on so many projects. I’m still not good at relaxing but old habits die hard.

My sketchbook priorities are going to the purpose of writing and rewriting the Blackmask story to a real plot. My programmer has plenty of character assets, so now I’m working harder at sketching environment assets.

I keep psyching myself out over how much this matters to me and I need to remember to ask for help and not take this insane stuff alone even if I think I’m bothering people about my obscure ideas that I struggle to explain.

Somehow, I’ve self-published and sold comics,yet I still feel like I’m stumbling when I’m trying to convey the overall direction I want to take Blackmask’s story. I’m sure I’ll figure out sooner or later, since the game will be edited and iterated on as it goes.